Season 2

Donkey Kong Country

Season 2

1998tvEnded2 Seasons · 40 Ep
AnimationAction & AdventureComedySci-Fi & FantasyKids

Created by: Erika Strobel, Nadine Van der Velde

Network: Teletoon, Canal+, France 2, Fox Family

Season aired: 1999-12-23

Seasons

Overview

Taking place on Kongo Bongo Island, the show focuses on Donkey Kong, the island's resident hero. Before the series' events, he was chosen as the island's future ruler by a magical artifact known as the Crystal Coconut, which is connected to a spirit known as Inka Dinka Doo. In the present, Donkey Kong must prove he deserves the role through his heroics and by simply guarding the coconut. Alongside various allies such as his best friend and sidekick Diddy Kong and his mentor Cranky Kong, he must protect the Crystal Coconut from various threats, most notably the villainous King K. Rool and his Kremling army who long to steal it in order to rule Kongo Bongo. Oftentimes, Donkey Kong has to juggle his guardian duties with his social life, his relationship with Candy Kong, and his love of gorging on bananas.

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Episodes · 14

The Kongo Bongo Festival of Lights
1

The Kongo Bongo Festival of Lights

23m1999-12-236

It's holiday time on Kongo Bongo. K. Rool, Krusha and the Kritters all head home but not Klump, as he has nowhere to go home to. Until the pirates come for the Crystal Coconut, and Klump learns Scurvy is his brother.

Hooray for Holly-Kongo Bongo
2

Hooray for Holly-Kongo Bongo

23m2000-01-075

Bluster is making a movie. K. Rool decides to get in on the act, but for another reason, to steal the Crystal Coconut. The others think Donkey Kong took the Coconut, and he gets banished (but returns to prove his innocence).

Speak No Evil, Dude
3

Speak No Evil, Dude

23m2000-01-1210

Cranky is giving vaccinations for the ""Kongo Bongo Gone Wrongo"" disease. Diddy, not wanting a needle, tricks Cranky but then Diddy gets the disease and in the process spreads it to Krusha, who in-turn spreads it to K. Rool.

The Day the Island Stood Still
4

The Day the Island Stood Still

23m2000-01-194

Donkey Kong, tired from just sitting around guarding the Crystal Coconut, accidentally wishes he could sleep forever. The Coconut grants his wish but in the process all clocks, the Barrel Factory and even the Sun stop!

Message in a Bottle Show
5

Message in a Bottle Show

23m2000-01-211

While fishing with Diddy, Donkey Kong finds a bottle with a message in it. It's a note from the ""Federation of Future Rulers"" and it seems Donkey Kong may have to leave the island. So the others have a party for him, remembering some of the times they had together.

Monkey Seer, Monkey Do
6

Monkey Seer, Monkey Do

23m2000-01-316

Funky makes like a seer, using a lava lamp he has to make predictions, and surprisingly the predictions actually come true!

Four Weddings and a Coconut
7

Four Weddings and a Coconut

23m2000-03-034

Candy wants Donkey Kong to marry her. Donkey Kong feels awkward about the whole thing (as he doesn't want to get married, but doesn't want to upset Candy either).

Vote of Kong-fidence
8

Vote of Kong-fidence

23m2000-04-072

Bluster, unhappy with Donkey Kong being the future ruler of Kongo Bongo, tells Cranky he wants an election held to decide who should be future ruler. Upon overhearing about it Klump tells K. Rool, who then also enters the election.

Follow That Coconut
9

Follow That Coconut

23m2000-04-145

Donkey Kong and Diddy are practicing for a soccer game. In the process, Klump and Krusha end up with the coconut DK & Diddy are using, thinking it's the Crystal Coconut they take it to K. Rool. Then both DK & Diddy and Klump & Krusha keep switching the coconuts (while trying to get the Crystal Coconut).

The Big Switch-a-Roo
10

The Big Switch-a-Roo

23m2000-05-056

While Cranky goes to Bluster's, Donkey Kong is left to guard the Crystal Coconut. Donkey Kong fools around with an invention of Cranky's, a mind transfering device, accidentally switching his mind with a robot Cranky had built. Klump and Krusha steal the mind transfering device. While heading back to K. Rool, Klump bumps into Candy and they get their minds switched.

Hunka Hunka Burnin' Bluster
11

Hunka Hunka Burnin' Bluster

23m2000-06-026

Bluster, while trying to get Candy again, finds his hair is falling out. He mixes a bunch of hair tonics, and the resulting brew ends up turning him into a suave, smooth talking ape (who goes by the name Leo Luster).

Best of Enemies
12

Best of Enemies

23m2000-06-093

Donkey Kong and Diddy find out Cranky and K. Rool used to be friends. So they plan to get them back together, and seem to succeed, but K. Rool is just acting the part (to show-up Cranky in a competition).

It's a Wonderful Life
13

It's a Wonderful Life

23m2000-06-166

After some mishaps (that get everyone angry at him), Donkey Kong feels Kongo Bongo would be better without him. As he's about to leave he hits a tree branch, getting knocked out, and has a dream of what Kongo Bongo might be like without him.

Just Kidding
14

Just Kidding

23m2000-07-075

It's ""All Fools Day"" on Kong Bongo, and Cranky is playing pranks on Donkey Kong, Diddy and Candy. So they conspire to pull a big trick on him.

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